Act V Features
Plot: The second phase of Chapter Twoās conclusion, for playthroughs with unconquered territories and/or rogue mortal hordes.
Dynamic: Gathering your war council in Chapter Two (collab with Mattrex).
Dynamic: Returning to your war council in Chapter Two (collab with Mattrex).
Dynamic: War council queries, reports, and upgrades (collab with Mattrex).
Dynamic: Hunting down Eburon and the wolf tribe, if they have gone rogue (6 variants, collab with Anon and DoItToJulia).
Dynamic: Eliminating Rhyll and the Hundred Companies, if they have gone rogue (6 variants).
Dynamic: Assigning hordes to unconquered territories (7 territories, 46 variants, collab with Mattrex).
Dynamic: Concluding your war council.
Art: Splash art for the Omenās return (Undoodle).
Art: Splash art for Rhyll’s last ambush (Undoodle).
Art: Splash art for the bearer of spirits (Undoodle).
Art: Finalised art for Eburonās āAlpha & Betaā scene (4 images, collab with Sommelier).
Art: Remastered main sprites for Sun-Prophet Chanwe (two variants, Sintax Error & Irrelevant Art).
Art: Background art for Pale Rock harbour.
Art: Background art for the Hinterlands coast.
Art: Background art for the Hinterlands cave (Exo Spectra).
Art: Background art for the Paling (two variants).
Art: Background art for a memory of the Wildlands.
Animation: Animated idles for remastered Sun-Prophet Chanwe (two variants, 28 animations, Amon Ra).
Animation: Messy animated idles for killtoy Maelys (10 animations, Amon Ra).
Animation: Messy animated idles for knight Maelys (10 animations, Amon Ra).
Animation: Messy animated idles for restored Maelys (10 animations, Amon Ra).
Voice: Inejās one-on-one conversation in the palace (Gruella, edited by Mokkel).
Voice: Inejās part in the Sabetha Special scene (Gruella, edited by Mokkel).
Voice: Inejās responses to your departures in the palace (Gruella, edited by Mokkel).
Voice: Maliceās intro in the palace, if you are sleeping alone (Fenrah Alesari, edited by Mokkel).
Voice: Maliceās response to questions about sleeping Adeline (Fenrah Alesari, edited by Mokkel).
Voice: Sabethaās part in Sabetha and Inejās initial encounter in the palace (Emery Aylar, edited by Mokkel).
Voice: Sabethaās part in discussions in the palace (Emery Aylar, edited by Mokkel).
Voice: Sabethaās part in the Sabetha Special scene (Emery Aylar, edited by Mokkel).
Voice: Sabethaās pitch for promotion from the dungeons, and reactions to your responses (Emery Aylar, edited by Mokkel).
Sound: Ambience for a ship in storm (Michael Ghelfi Studios).
Sound: Ambience for an empty expanse (Michael Ghelfi Studios).
Sound: Ambience for nowhere at all.
Sound: Effects for a firestorm (two variants).
Sound: Effect for a projectile volley.
Sound: Effect for a projectile deflection.
Sound: Effect for a groaning structure.
Sound: Effect for a hot object landing in water.
Achievements: Two secret achievements have been added (Tosk).
Act I-IV Features
Art: Splash art for Maliceās hatching (3 images, Undoodle).
Art: Splash art for preparation with the kobolds before the assault on Pale Rock (Undoodle).
Art: Splash art for preparation with the wolf tribe before the assault on Pale Rock (Undoodle).
Art: Splash art for preparation with the mercenaries before the assault on Pale Rock (Undoodle).
Art: Remastered art for Heloiseās āInquisitrixās Weaknessā and āInquisitrixās Indulgenceā scenes (two variants, 12 images, Lubbio).
Art: Finalised art for Chanweās āSermon IIIā scene (three variants, 11 images, collab with Anon).
Art: Finalised art for Coochās āBreaking A Sweatā scene (4 images, collab with Sommelier).
Art: Finalised art for Eburonās āLap It Upā scene (4 images, collab with Sommelier).
Art: Finalised art for Nahoās āBad Scienceā scene (six variants, 23 images, collab with Sommelier).
Art: Finalised art for Sabetha & Inejās āCeiling Catsā scene (4 images, collab with Anon).
Art: New side sprites for Eburon (2 images, Irrelevant Art).
Art: A nude main sprite for Heloise (Irrelevant Art).
Art: Nude side sprites for Heloise (12 images, Irrelevant Art).
Art: A remastered side sprite for sleeping Heloise (Irrelevant Art).
Art: A sighing side sprite for Malagar (Irrelevant Art).
Art: A main sprite for the second generic kobold (Irrelevant Art).
Art: Side sprites for the second generic kobold (4 images, Irrelevant Art).
Animation: Animated idles for nude Heloise (8 animations, Amon Ra).
Animation: Animated idles for remastered Petruk (4 animations, Amon Ra).
Animation: Animated idles for remastered Broken Chanwe (14 animations, Amon Ra).
Animation: Messy animated idles for Maelys (10 animations, Amon Ra).
Animation: Messy animated idles for battle-damaged Maelys (10 animations, Amon Ra).
Animation: Messy animated idles for captive Maelys (10 animations, Amon Ra).
Animation: Messy animated idles for severed Maelys (10 animations, Amon Ra).
Animation: Messy animated idles for new-dress Maelys (10 animations, Amon Ra).
Voice: Breakerās discussion of his skills and history (Rado Marinov, edited by Mokkel).
Voice: Breakerās part in Nahoās breaking sequence (Rado Marinov, edited by Mokkel).
Voice: Breakerās part in Minaās breaking sequence (Rado Marinov, edited by Cython).
Voice: Breakerās part in Sabetha & Inejās breaking sequence (Rado Marinov, edited by Mokkel).
Voice: Breakerās part in Valziraās breaking sequence (Rado Marinov, edited by Mokkel).
Voice: Darjaās first visit to Maelys (Nyah, edited by Mokkel).
Voice: Darjaās part in the intro of her threesome with Maelys (Nyah, edited by TheBreadReactor).
Voice: Inejās response to having her proclivities pointed out to her (Gruella, edited by Mokkel).
Voice: Inejās part in Sabetha and Inejās kobold fate (two variants, Gruella, edited by Mokkel).
Voice: Inejās part in Sabetha and Inejās protean fate and followup (Gruella, edited by Mokkel).
Voice: Inejās parts in the Gallery locked content responses (Gruella, edited by Mokkel).
Voice: Inejās remaining parts in the first-play preference configuration (Gruella, edited by Mokkel).
Voice: Inejās remaining parts in the initial sewer meeting (Gruella, edited by Mokkel).
Voice: Inejās remaining parts in the Bastion heist (Gruella, edited by Mokkel).
Voice: Minaās bathhouse cameo (Marina Montague, edited by Cython).
Voice: Sabethaās part in Sabetha and Inejās protean fate and followup (Emery Aylar, edited by Mokkel).
Voice: Sabethaās part in Sabetha and Inejās kobold fate and followup (Emery Aylar, edited by Mokkel).
Voice: Sabethaās remaining parts in the last night of Sabetha and Inejās consort arc (Emery Aylar, edited by Mokkel).
Voice: Sabethaās various missing lines throughout her existing voiced scenes (Emery Aylar, edited by Mokkel).
Voice: The dragonās part in his discussions with Breaker (Greyscale, edited by Mokkel).
Voice: The koboldsā various parts in Nahoās consort arc (KoboldWarning, edited by Mokkel).
Voice: The koboldsā response to Petrukās death (KoboldWarning, edited by Mokkel).
Voice: The kobolds make various noises (KoboldWarning, edited by Mokkel).
Music: A new track in Balthorneās suite, for the dragonās initial escape from Pale Rock (Exo Spectra).
Sound: Ambience for aboard ship (Michael Ghelfi Studios).
Sound: An effect for boiling.
Sound: An effect for singing (Exo Spectra).
Sound: An effect for a horn blast (Exo Spectra).
Sound: An effect for flesh-ripping (Exo Spectra).
Sound: Effects for rolling around on treasure (Exo Spectra).
Sound: Effects for a quick brawl (Exo Spectra).
Sound: Effects for fighting aboard ship (Exo Spectra).
Sound: Foley for boinking on a bed (2 effects, Exo Spectra).
Gallery: The āInquisitrixās Indulgenceā scene has been added to the gallery (Tosk).
Tweaks
The Chapter Two court will conclude immediately if you have neither escalation events nor reconquests pending, rather than going to recess.
Music direction for the initial escape sequence in Act I has been enhanced.
Dialogue has been tweaked to match the recorded voice lines, in many places (Mokkel).
In Acts I-III, horns announce the arrivals of Adeline and Maelys into court.
In Acts I-II, Enid and Coochās first encounters will use the new bed-boinking sound effects.
In Act I, during Enidās first encounter, fighting off the rude interruption has new sound effects.
In Act II, choosing violence while stowing away aboard ship has new sound effects.
In Act II-III, Valziraās song can be heard upon the approach to her hut.
In Act III, if the kobolds are off raiding, events and interactions that require their substantive presence will be delayed until their return.
In Act III, Petruk (or his equivalent) cannot be summoned if he is off raiding.
In Act III, summoning Petruk (or his replacement) has a suitable roar effect.
In Act III, rushing the guards during the Bastion heist has new sound effects.
In Act III, enjoying your treasure horde by yourself has a unique sound effect.
In Act III-IV, sound and visual direction for Nahoās first appointment with Malagar has been improved.
In Act III-IV, Nahoās attire for her first appointment with Malagar will depend on whether she is broken, and the text will adapt to match.
In Act V, the throneroom doors have more gravitas in their sound effects.
In Act V, the palace temple has appropriate ambient sound for its faith and present use.
Music direction for Maliceās hatching has been enhanced in the event that Valzira is her mother.
Sound direction for the mercenary preparations for Assault On Pale Rock has been enhanced.
Sound direction for the boat hijack and temple exploration in Act II has been enhanced.
Eburonās laughter now uses his awoo emote.
Eburonās embarrassment now uses his sad emote.
Voice acting credits have been updated.
Supporter credits have been updated.
Fixes
Breakerās voice lines in his initial introduction have been restored.
The descriptive segment for the palace temple has been restored to Chanweās Act V Chapter One interactions. Whoops!
If converted in Act III, Chanwe will no longer repeat her monologue when visiting her in Act V.
When following Cooch home, the dragon will not express his subsequent pleasure with a duplicated roar.
Eburon will not have opinions on your stance regarding slavery if he is dead.
Defeat while attempting to conquer the swamps during Act IV is properly treated as such when you get back home.
The ghost of Hector will no longer linger on the screen after chatting with Adeline about his troops.
The heraldās full sprite will not make unwelcome cameos during escalation events.
Issa will kindly wait until after youāve visited him before poisoning any of your guests.
Issa will not reference your previous mistreatment of him if you have declined to do so.
Malice will not refer to a bargain she made to return your consort if no bargain was necessary.
Rhyllās absence at the council during Act IV will not be commented on more than once.
Sabetha will get properly sticky, when appropriate, during Act V scenes.
Valzira will remain visually pregnant throughout her surplus insemination.
Valzira will not be plotted against by her daughter if she is busy being an anomaly.
Valzira will not appear pregnant when presented to Malagar if she has already given birth.
The deeper chambers of the sunken temple cannot be re-explored if you have already collapsed them.
Many small fixes for typos and such, as always.
And everything found during playtesting. Hot gosh there was a lot. Thank you so much, playtesters!
2 Comments. Leave new
Love your game and cant wait for the next update!!!!
Hello!
We are glad that you like this game. As soon as the developer releases new updates, we will aswell.
Enjoy!
Team AdultGamesOn